jitspoe

Composing Christmas music for my mom.

jitspoe's Most Recent 15 Streams

Past stream logs

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  • Composing Christmas music for my mom.
    - streamed for 5 hours
    29
    avg viewers
    36
    peak viewers
  • Final Social Saturday of the year! digitalpaint.org to grab the game and join in!
    - streamed for 4 hours
    17
    avg viewers
    22
    peak viewers
  • Fist of the Forgotten Dev #966: Charging bull boss battle, level design and prototypes. Godot engine, blender.
    - streamed for 5 hours
    36
    avg viewers
    52
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 379: Reporting bugs + making crazy gravity stuff. Godot engine, blender
    - streamed for 5 hours
    36
    avg viewers
    50
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 378: Steamcycle? (steampunk motorcycle). Godot engine, blender
    - streamed for 5 hours
    61
    avg viewers
    89
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 377: Let's see what the open tabs have in store for us today. Godot engine, blender, Trenchbroom
    - streamed for 7 hours
    65
    avg viewers
    184
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 376: Little fixes and tweaks. Maybe some big fixes, too. Godot engine, blender, Trenchbroom
    - streamed for 5 hours
    44
    avg viewers
    65
    peak viewers
  • Checking out the Gravelord demo. Competitive research!
    - streamed for 5 hours
    29
    avg viewers
    37
    peak viewers
  • Fist of the Forgotten Dev #965: Particle FX, animation, camera tweaks. Godot engine, blender
    - streamed for 7 hours
    39
    avg viewers
    62
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 375: Misc. Stuff. Maybe Level Design. Godot engine, blender, Trenchbroom
    - streamed for 5 hours
    27
    avg viewers
    37
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 374: Bringing over CSLR's Quake2 BSP support? Godot engine, blender, Trenchbroom
    - streamed for 6 hours
    41
    avg viewers
    53
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 373: Tab close Tuesday. Godot engine, blender, Trenchbroom
    - streamed for 5 hours
    43
    avg viewers
    63
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 372: Implementing feedback from Oak City Indie event. Godot engine, blender, Trenchbroom
    - streamed for 6 hours
    37
    avg viewers
    63
    peak viewers
  • Fist of the Forgotten Dev #964: Materials, level iteration, camera tweaks, and prepping for OakCity Indie games event. Godot engine
    - streamed for 4 hours
    31
    avg viewers
    37
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 371: Trying to fix engine bugs and stuff. Godot engine, blender, Trenchbroom.
    - streamed for 6 hours
    38
    avg viewers
    56
    peak viewers