jitspoe

Fist of the Forgotten Dev #1014: Website updates, level design, bull boss battle.

jitspoe's Most Recent 15 Streams

Past stream logs

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  • KOOK: Retro FPS GameDev day 606: Tab Close Thursday.
    - streamed for 5 hours
    23
    avg viewers
    31
    peak viewers
  • KOOK: Retro FPS GameDev day 605: Finishing lantern + ???. Godot engine + blender + Substance Painter.
    - streamed for 6 hours
    53
    avg viewers
    121
    peak viewers
  • KOOK: Retro FPS GameDev day 604: TODO Tuesday.
    - streamed for 5 hours
    32
    avg viewers
    43
    peak viewers
  • KOOK: Retro FPS GameDev day 603: Last day of working on Quake Sewer Jam 3 level, for real this time.
    - streamed for 6 hours
    35
    avg viewers
    46
    peak viewers
  • KOOK: Retro FPS GameDev day 602: Bonus level design stream. Need to finish this Quake Sewer Jam level!
    - streamed for 8 hours
    40
    avg viewers
    58
    peak viewers
  • KOOK: Retro FPS GameDev day 601: Running out of time to finish this Quake Sewer Jam level!
    - streamed for 7 hours
    34
    avg viewers
    52
    peak viewers
  • KOOK: Retro FPS GameDev day 600: 600 days of KOOK dev, and here I am jamming Quake sewers.
    - streamed for 5 hours
    27
    avg viewers
    37
    peak viewers
  • KOOK: Retro FPS GameDev day 599: The sewer is STILL getting jammed! (Quake mapping jam).
    - streamed for 5 hours
    32
    avg viewers
    41
    peak viewers
  • KOOK: Retro FPS GameDev day 598: The jamming will continue until the sewer improves (Quake mapping jam).
    - streamed for 5 hours
    30
    avg viewers
    51
    peak viewers
  • KOOK: Retro FPS GameDev day 597: Mapping Monday - still doing the Quake Sewer Jam.
    - streamed for 6 hours
    30
    avg viewers
    96
    peak viewers
  • Paintball 2 dev - Site countdown timer + wrapping up a new build?
    - streamed for 5 hours
    43
    avg viewers
    64
    peak viewers
  • Paintball2 Social Saturday (digitalpaint.org to join in!) !pb2
    - streamed for 4 hours
    20
    avg viewers
    28
    peak viewers
  • KOOK: Retro FPS GameDev day 596: Still jamming sewers (Quake mapping jam).
    - streamed for 6 hours
    39
    avg viewers
    56
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 595: Trying to work on a Quake Sewer Jam map while chat makes me close tabs.
    - streamed for 6 hours
    34
    avg viewers
    50
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 594: Slider widgets & Sewer map. Godot engine, Trenchbroom.
    - streamed for 5 hours
    42
    avg viewers
    53
    peak viewers