AstatinChan

Programming in Assembly for the Gameboy - I might need to rework my whole game loop for VRAM write timing issues or I might not, we will see

AstatinChan's Most Recent 15 Streams

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  • Programming in Assembly for the Gameboy - I might need to rework my whole game loop for VRAM write timing issues or I might not, we will see
    - streamed for 3 hours
    29
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  • It's my birthday :3 Doing a little yapping and then playing games with cool people~
    - streamed for 7 hours
    32
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    46
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  • Programming in Assembly for the Gameboy - Fixing the writes to VRAM outside of VBlank issues~
    - streamed for 6 hours
    28
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    42
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  • Programming in Assembly for the Gameboy - I have some ideas for the future of my game~
    - streamed for 7 hours
    26
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    40
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  • Programming in Assembly for the Gameboy - I didn't prepare this stream at all so I'm not sure what I'm doing :3 (dum)
    - streamed for 6 hours
    35
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    48
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  • Programming in Assembly for the Gameboy - Making the demo a little bit better~ and yapping too !
    - streamed for 6 hours
    33
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    52
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  • Programming my Gameboy Emulator in Rust - Making it a bit less bad on mobile, then probably assembly gamedev if I still have time :3
    - streamed for 7 hours
    33
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    48
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  • Programming in Assembly (usually but probably not today) for the Gameboy - Making sound in the emulator work on web/wasm (inb4 ragequit :3)
    - streamed for 4 hours
    29
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    43
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  • Programming in Assembly (usually but probably not today) for the Gameboy - More emulator Rust wasm thingies ~
    - streamed for 5 hours
    38
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    52
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  • Programming in Assembly (usually but probably not today) for the Gameboy - Porting the emulator to web with wasm (Rust stream)
    - streamed for 5 hours
    33
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    40
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  • Programming in Assembly (usually but probably not today) for the Gameboy - Emulator development shenanigans (Rust dev today)
    - streamed for 4 hours
    45
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    63
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  • Programming in Assembly for the Gameboy - More scenario thingy
    - streamed for 5 hours
    48
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    67
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  • Programming in Assembly for the Gameboy - We have bugs to solve !
    - streamed for 4 hours
    33
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    48
    peak viewers