hero_dev

Model Instancing | Game W/O Engine Day 205 | C | Vulkan | Linux & Windows

Performance this month

follower change
42
viewer hours
1,284
peak viewers
54
hours live
41

7 day viewership

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90 Day Growth

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Stream schedule

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Stream History

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  • Tile Binning Optimizations Part 2 | Game W/O Engine Day 204 | C | Vulkan | Linux & Windows
    - streamed for 3 hours
    23
    avg viewers
    34
    peak viewers
  • Tile Binning Optimizations | Game W/O Engine Day 203 | C | Vulkan | Linux & Windows
    - streamed for 4 hours
    30
    avg viewers
    39
    peak viewers
  • Tile Binning Optimizations | Game W/O Engine Day 202 | C | Vulkan | Linux & Windows
    - streamed for 5 hours
    36
    avg viewers
    52
    peak viewers

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Rankings

#178 most watched Software and Game Development channel
#117 most watched English Software and Game Development channel

Channel details

Language
English
First seen
Last seen
Followers
8,424
Description
Hey I am Henry, I love C and low level programming. I am a hobby & professional game dev. We are currently writing a game from scratch without a game engine using nothing but compute shaders to make our graphics. We also are using my own C compiler to allow us to use C as shader programming language
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Streams with more than 10 viewers are recorded.