NeverSink

D2 WARLOCK SSF Starting Nightmare. Trying out stuff. Pretty OP. Back to D2 after years.

NeverSink's Most Recent 15 Streams

Past stream logs

Download CSV
  • D2 WARLOCK SSF Starting Nightmare. Trying out stuff. Pretty OP. Back to D2 after years.
    - streamed for 4 hours
    30
    avg viewers
    42
    peak viewers
  • D2 DLC ?!?! UPDATE - WARLOCK + FILTERS?! WE'RE SO BACK! (back to D2 after 15+ years)
    - streamed for 5 hours
    24
    avg viewers
    32
    peak viewers
  • Mewgenics. Act 1-2 progression. It's insane and going to be absolutely glorious! Going in blindly.
    - streamed for 5 hours
    20
    avg viewers
    42
    peak viewers
  • Finally trying out mewgenics. It's insane and going to be absolutely glorious! Going in blindly.
    - streamed for 8 hours
    23
    avg viewers
    33
    peak viewers
  • Latenight game dev: Working on roguelike with backpack/arpg elements. Today: early game improvements&loot
    - streamed for 2 hours
    16
    avg viewers
    24
    peak viewers
  • Latenight game dev: Working on roguelike with backpack/arpg elements. Today: early game improvements&loot
    - streamed for 2 hours
    15
    avg viewers
    20
    peak viewers
  • Latenight game dev: Working on roguelike with backpack/arpg elements. Today: expanding inventory system - improving juiciness
    - streamed for 3 hours
    13
    avg viewers
    18
    peak viewers
  • New year devtime: Expanding attack system with new tricks. Coding roguelike with ARPG elements in unity!
    - streamed for 4 hours
    16
    avg viewers
    24
    peak viewers
  • New year devtime: Expanding attack system with new tricks. Coding roguelike with ARPG elements in unity!
    - streamed for 3 hours
    19
    avg viewers
    27
    peak viewers
  • New year devtime: Expanding attack system with new tricks. Coding roguelike with ARPG elements in unity!
    - streamed for 3 hours
    37
    avg viewers
    69
    peak viewers
  • New year devtime: Coding roguelike with ARPG elements in unity! Today: (Re)Building a bunch of new attacks!
    - streamed for 4 hours
    23
    avg viewers
    31
    peak viewers
  • New year devtime: Coding roguelike with ARPG elements in unity! Today: (Re)Building a bunch of new attacks!
    - streamed for 4 hours
    22
    avg viewers
    30
    peak viewers
  • New year devtime: Coding roguelike with ARPG elements in unity! Today: Reviewing Attack system and designing new attacks
    - streamed for 4 hours
    30
    avg viewers
    42
    peak viewers
  • Holiday game dev. Coding roguelike with ARPG elements in unity! Today: refining attack forms (sleepy edition)
    - streamed for 3 hours
    20
    avg viewers
    29
    peak viewers
  • Holiday game dev. Coding roguelike with ARPG elements in unity! Today: developing a combat-testing room
    - streamed for 2 hours
    18
    avg viewers
    28
    peak viewers